Lobby Hazel
Lobby Hazel / One host, one invitation

Lobby Hazel guide

One host, one invitation

A short setup for OpenGuessr, Openfront and Four Colors, before the conversation splits into several different games.

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Choose the route before opening tabs

In OpenGuessr or Openfront, agree who creates the private game. Everyone else waits for that invitation. Four Colors has a platform invite, while Snakes and Ladders needs one shared window instead of separate rooms.

Use the listed capacity carefully

CrazyGames lists Four Colors for 2–4 players and Mr. Dude for 2–5. A call of 6 cannot assume that all 6 fit one of those matches. Split into smaller games or choose a route with a larger listed capacity.

Keep the call audio separate

For a Four Colors call, use headphones when the game and voice audio share a room. Mute Four Colors if its effects mask another caller. Lobby Hazel does not supply the audio connection.

Check that everyone sees the same mode

Mr. Dude has several modes and may wait for enough players. Say the mode name before joining a queue. For Openfront, agree the map and alliance rules before the host starts the lobby.

Copy the invitation after making the room

The call planner accepts a real room link or code from the game. It adds joining notes to a draft. Creating a draft first does not create an OpenGuessr session, and copying it does not send a chat message.

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